jmk
04-25-2002, 04:29 AM
hi,
i would like to get into this "render in passes" thing. in cinema 4d it's easy, you hit the render button and you get 50 layers of your immage... (and for me it is not evident, which layers are useful and which are too much.)
in 3d tool kit i could render wich the flags in seperately, but how do i get an occlusion pass which seems to be pretty helpfoul for reflecting surfaces.
as far as i did work in 3d i allways set up my scene, did my lighting and rendered. is it correct, that i have to set up different lighting situations or materials in order to get certain passes?
:confused:
i would like to get into this "render in passes" thing. in cinema 4d it's easy, you hit the render button and you get 50 layers of your immage... (and for me it is not evident, which layers are useful and which are too much.)
in 3d tool kit i could render wich the flags in seperately, but how do i get an occlusion pass which seems to be pretty helpfoul for reflecting surfaces.
as far as i did work in 3d i allways set up my scene, did my lighting and rendered. is it correct, that i have to set up different lighting situations or materials in order to get certain passes?
:confused: