kevmo
06-02-2002, 01:34 PM
I just got the vers. 4.05 MacOS9 version of the toolkit, and I was just doing some Beveling and I noticed something: in the Bevel prefs under "vertex blending" is unchecked Bulge set to "Blank", and when I check it, and enter "1" for bulge, it does what it is supposed to, but upon reopening the prefs, it doesn't stick. In previous versions of Modeler DVG or EIU, I'm reasonably sure any prefs under any tool or doc stay, also I think the default is supposed to be vertex on and bulge 1, which results in smooth edges. I tossed the main prefs and tried it again, but I'm convinced it's a bug. Not a biggie tho...